Print, music, and video have all been hugely disrupted by digital media - but now digital media is undergoing its own vast disruption: desktops have yielded to laptops, laptops are yielding to mobile devices, and soon they too will yield to a mix of wearables, smart objects, smart homes and smart cities. So what happens when these new screens become the "new new media"? How do we communicate using not just the newest versions and combinations of video, music, text, comics and games, but with virtual reality, augmented reality, 3D printers, the Internet of Things, and the increasingly-connected, increasingly-intelligent world around us?

We are excited to share some examples of The Edison Project: The New Screens in action:

The Edison Project: 360-Degree Storytelling

    

Geoffrey Long and Erin Reilly, in collaboration with FOX and DirecTV

360-degree storytelling resonates with multiple areas of the Edison Project, beginning with virtual reality and moving into the Connected Home and City.

 

The Edison Project: Tangible Storytelling

    

Geoffrey Long and Erin Reilly, in collaboration with BC “Heavy” Biermann and FOX

How might 3D printers be used as a component of a transmedia storytelling campaign?

 

The Edison Project: Augmented Storytelling

    

Geoffrey Long and Aninoy Mahapatra

This project explores the concept of asymmetric synchronous TV experiences.

 

The Edison Project: Augmenting Accessibility

    

Francesca Marie Smith and Aninoy Mahapatra, in collaboration with the Global Event and Media Accessibility

Annenberg Innovation Lab is exploring new ways of enhancing access to media content using ocular wearable devices like Google Glass.